Factsheet
Title:
X-GRAVITY
Developer:
Blueshift Interactive
Based in Nottingham, UK
Genre:
Action
Arcade Skateboarding
Adventure
Open-World
Singleplayer (on-launch)
Engine:
Unreal Engine 5
Release Date:
TBA
Platforms:
Steam
Epic Games Store
Website:
/blueshift-interactive.com/x-gravity
Age Rating:
PEGI-12
Regular Price:
| USD | TBD |
| GBP | TBD |
| EUR | TBD |
Short Description
X-GRAVITY is a reality-bending skate adventure set in an open-world alien metropolis.
Chain insane combos across every surface, blaze through missions with a crew of cosmic weirdos, and carve your path through an alien cityscape with your own fully customizable skater.
Description
X-GRAVITY is an open-world skate adventure that literally defies gravity.
Set in the sprawling metropolis of the NEXUS - a hollow alien world eclipsed by an ever-present black hole.
Players shred across every surface on their gravboard, chain insane combos, and pull off impossible lines.
Drop into a fully-fledged career mode and blaze through missions for cosmic weirdos - like delivering "pizza" for local business owner (and mob boss), Regular Tony, or helping Vexla, a high-stakes real estate mogul, fend off a gooey slime infestation threatening her property empire.
Trick your skater out with wild gear, juice up your gravboard, and uncover cosmic secrets across a psychedelic urban playground.
Make waves on FlikFlark, the hottest social feed on the NEXUS, and maybe even catch the eye of the infamous shadow council, known only as The Board, and expose a cosmic conspiracy.
The black hole at the heart of the NEXUS is glitching. Your mentor has vanished. And no one's talking.
Navigate rivalries, fame, and cover-ups as you peel back the layers of a warped reality.
Powered by Unreal Engine 5 and inspired by the fearless cult classics of the PS2 era, X-GRAVITY blends kinetic arcade skateboarding with rich storytelling and an electrifying independent soundtrack.
Welcome to the NEXUS. Welcome to.. X-GRAVITY!
History
X-GRAVITY began as a passion project - a crazy idea we had to combine two very seemingly opposing mechanics; skateboarding and gravity manipulation.
We tinkered away in the background while working in AAA, and from the very start, we felt the momentum. The mechanics clicked, the world took shape, and the crazy alien weirdos we created pulled us in.. just like the mysterious black hole at the heart of the game itself!
As the project evolved, it quickly outgrew it's "side-project" label. So in 2023, we founded Blueshift Interactive in 2023 to give it the full attention it deserved.
Since then we've been levelling it up - creatively, technically, and commercially.
We're now actively sharing X-GRAVITY with publishers & investors who align with our vision - the right partners to amplify what we've built and bring it to players across the galaxy.
Features
- Hit gravity defying combos and flow across every surface on your physics-bending gravboard.
- Blaze through a fully-fledged career mode, and take on jobs for cosmic weirdos - from slimy showdowns and adrenaline-fuelled street races, to delivering "pizza" for the most upstanding mob boss in town.
- Trick your skater out with wild gear, juice up your gravboard, and make waves on FlikFlark - the hottest social feed on the NEXUS!
- Shred an open-world psychedelic, uncover hidden routes, and expose a cosmic conspiracy.
- Amp up and tune out to a soundtrack of underground artists bringing beats from punk and hip-hop, to electronic, and everything in-between.
Videos
Reveal Trailer YouTube
Images
Logo, Icon, & Key Art
Additional Links
About Blueshift Interactive
Boilerplate
Blueshift Interactive is an independent game studio based in Nottingham, UK.
Founded in 2023 by Unreal Engine veterans, Luna Simpson & George Garton.
The team is proudly led by Luna, a trans non-binary person, bringing their lived experience and representation to the heart of the studio’s leadership – and by extension, our games.
We're a hands-on cross-disciplinary team focused on building distinctive, technically ambitious games.
Whether developing an original title or collaborating with a client, we approach every project with care, a strong creative vision, and the technical expertise to back it up.
Our mission is simple - we're here to make damn good games. How?
1. Supporting Fellow Developers
We help other teams overcome creative & technical challenges so they can bring their vision to life with minimal compromise.
2. Building Our Own Boundary-Pushing Titles
We make games with style & substance - no filler. The fearless energy of the PS2 era runs in our DNA.
Games like Jak & Daxter, Simpsons Hit & Run defined a generation, and they continue to inspire us.
We put gameplay first. Always.
Nottingham is a home we're proud of - a city buzzing with independent music, underground art, and a bustling skate culture.
It's a perfect environment to build our debut title.. X-GRAVITY - a gravity-defying skater packed with cosmic weirdos, crazy missions, and a whole load of attitude.
Drop into the unknown..
More information
More information on Blueshift Interactive, our logo & relevant media are available here.
X-GRAVITY Credits
Luna Simpson
CEO & Technical Art Director, Blueshift Interactive
George Garton
COO & Art Director, Blueshift Interactive
Ashley Wills
Audio, Freelancer
Luke Bourner
3D Art, Freelancer
Contact
Inquiries
contact@blueshift-interactive.com
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks



















